
Professional Experience
October 2009 - Present:
Frontier Developments, Cambridge, UK
Kinectimals (Xbox 360 Kinect) Frontier Developments, Microsoft Game Studios
- Environment Artist
October 2008 - June 2009:
GRIN, Gothenburg, Sweden
Terminator Salvation (Xbox 360, PS3, PC) GRIN, Evolved Games
- Environment Artist / 3D Artist
Unpublished Project (Xbox 360, PS3, PC)
- Environment Artist / 3D Artist
Mod Experience
April 2007 - 2009:
Decadence Half-Life 2 Modification (www.decadencemod.com)
- Environment Artist / Level Designer / 2D Artist
2004 - 2006:
Unreal Tournament, Custom levels and textures
Software
- Photoshop
- 3ds Max
- Maya
- Zbrush
- Unreal Engine
Education
2006 - 2008:
Computer Game Development - Graphics, University of Skövde
2003 - 2006:
NTI School of Media
Recommendations
"Pontus is one of the most driven new artists I've worked with, a patient listener, eager to learn and does so fast. He has an artistical eye and a good feeling for color and shading. I've been working as his lead artist for several months and he never stops improving. He grew accustomed to the team in just a week and has ever since been a great asset for us. I am sad to see him go but I wish him the best luck and hope that we will work together again some day."
- Thomas Lilja
Lead Artist GRIN
Download CV as PDF
Download CV as DOC
|