I'm a professional Environment Artist born in Sweden, currently living in Cambridge, UK.
My skills include high- and low-poly modeling, stylized and realistic texturing, realtime materials, composition and level design.
Kinectimals
Frontier Developments
My work on Kinectimals included modeling and texturing assets, setting up materials and composing parts of the environments. Below are some of the environments I've worked on and models and textures that I've made for the game. |